Tidepool Keeper

Version History v0.2.3

Every version of the game, newest first, each gathering one round of work; open one to see every change. The Android game and the web version are built from the same code, so each version applies to both.

  • 7 versions
  • 16 added
  • 9 changed
  • 2 fixed
  • since Oct 3, 2026
  1. v0.2 The Sundry Also: Rubber Stamp · Submit Your Entry · In Your Browser 4 releases
    1. v0.2.3

      Rubber Stamp

      Added

      • Edit on a stamped page, and Stamp Again to keep the change. Cancel returns the page as it was.

      Changed

      • The Submit button is now a rubber stamp. Write in the box, press the stamp, and it comes down onto the page and leaves an inked KEPT mark with the date.
      • A stamped page shows your writing in blue ink on the paper, with the page giving a small thump and a coral flash where the stamp lands.
    2. v0.2.2

      Submit Your Entry

      Added

      • A coral flash and glow around the writing box when an entry is submitted, then a green Submitted state with the date and time.
      • Editing a submitted entry shows Submit Changes, and the notebook counts how many pages have your own note.

      Changed

      • Journal entries now have a Submit button. Typing only keeps a draft on the device; the entry joins the notebook when submitted.
    3. v0.2.1

      In Your Browser

      Added

      • Browser version with install to home screen and offline support, hosted on Cloudflare (npm run deploy:web).
      • npm run web and npm run web:zip for running and packaging the browser version.
    4. v0.2.0

      The Sundry

      Added

      • Tap the water for ripples. Visitors (gull, crab, small fish, moth) drop by around some windows and can be tapped.
      • A handwriting face, and a note from the previous keeper on every logbook page.

      Changed

      • The home screen is now the pool itself, named The Sundry, with a mood line in its own voice that follows the tide, the hour, the moon and the season.
      • Collecting now sends a wave that washes finds in, and each find is picked up by tap into the satchel.
      • Navigation is physical objects: Satchel, Clipboard, Workbench, Notebook.
      • Counts show in words first ("a handful"), exact numbers on tap.
      • The tutorial now follows the new layout.
  2. v0.1 First Tides Also: Boardwalk Beach · Tutorial and Moving Water 3 releases
    1. v0.1.2

      Boardwalk Beach

      Added

      • Boardwalk Beach art that follows the clock (sunrise, morning, afternoon, sunset, night), with the Midnight art as fallback.

      Changed

      • Boardwalk Beach look with Fredoka titles, coral accent, rounder shapes, frosted cards, and its own dark and light modes.

      Fixed

      • The kelp layer showed its edges while swaying, then lost its top; it is now wider than the screen instead of scaled up.
      • The settings sheet flashed on every press; it now animates only when it opens.
    2. v0.1.1

      Tutorial and Moving Water

      Added

      • First-start spotlight tutorial (10 steps), replayable from Settings.
      • Animated pool background (rock base, ripples, tide wash that follows the real tide, kelp, glints).
      • View Full Collection from the collect summary.
    3. v0.1.0

      First Tides

      Added

      • Four drifting tide windows from a simplified astronomical tide model.
      • Collect everything that passed while away, up to 7 days.
      • 12 materials, Drying Rack, Tide Trap, Catch Jar and Tide Almanac upgrades.
      • Logbook with writing prompts and notes.
      • Android debug APK and browser build from one codebase.

Built from CHANGELOG.md by npm run history.